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Unity for mac low framrate
Unity for mac low framrate









  1. #Unity for mac low framrate Patch#
  2. #Unity for mac low framrate Pc#

And this was caused in my case by an untypical high CPU overheating, that doesn't happen, when i play other games (Ghost recon, Far cry, Skyrim).

#Unity for mac low framrate Pc#

So it's problematic to carry a Desktop-PC traveling with aircraft.i did this in the past (DIY PC with micro-Atx and self builded Housing)īut my mainpoint was to answer to the problem, that the game lags so much, that it is unplayable. I am a worldwide traveling service field engineer. With Ultra settings it was just between 50-60 fps.īut it makes in fact, no difference to play the game. Did you perhaps switch Vsync on?Īs i explained, the problem was an overheating CPU. I doubt it's the 4k setting effecting you that much. The 2080Ti makes over 100FPS on highest settings, despite that there is a memory leak somewhere in the game. Not sure what your FPS problem is though. I9 with 32gb ram, m2 ssd, and 2070 super Originally posted by Thrakius999:4k with high to ultra settings, 30-45 fps, but also if i only have 30fps i can play like i got 50.

unity for mac low framrate

Again, just guessing, I might be wrong if memory is needed more than 6GB VRAM, not just a RAM. I would lead to believe that 6GB is not enough, because you may or may not unknowingly what is running in the background.

unity for mac low framrate

If player with the recommended spec and having this kinda of issue. I would suggest to get at least a higher than 1060, I'm just guessing here. I've notice the game fluctuation of about 5-6GB memory under Task Manager. I just monitor the game memory during a brief (about 10mins) about 3 hours gameplay today. Until I've done something during gameplay, I was not paying attention to detail, because it was only a very brief maybe 1-2secs FPS drop, and then goes smooth again. However, I do not monitor the FPS (the exact FPS monitor software), only during finished loading into the game when the graphics was trying to load up there is a drop of FPS, but after everything was load up, it went smooth. Yes, all high/ultra setting when available. Optimized with NVIDIA GeForce Experience.

#Unity for mac low framrate Patch#

Yes, it was asked by the dev, since I had one encounter the game not responding exactly one time on Patch v0.1.2.4Ĥ56.71-desktop-win10-64bit-international-dch-whql.exe Also, just guessing, maybe it may or may not help with the information I've monitor. I'm just sharing my experience here, not making any claim whatsoever. I am playing since weeks with this two work arounds without problems anymore. But if the CPU will be slow down by temperature warning, the game lags. So in principle the CPU doesn't affect the fps, as long the CPU can provide datas fast enough for the GPU. With this setting i can run the Notebook in normal mode the same framerate like above in step 1. Here i can set the fan control from "Automatic" to "Full speed". My ROG Notebook comes with a "ROG gaming Center" tool. Most settings in medium, just the settings with no medium option setted to "low" = 35 fpsĢ. I start the game with energy saving options. I could solve the problem in two different ways :ġ. I replaced it by a 180 Watt version.īut it seems, that the game not really need this resources. During one of this long game session in MD the game f*cked up my 160 Watt power supply, by the high power consumption of the CPU i think.

unity for mac low framrate

This cause a overheat of the CPU and a reducing of the CPU speed to protect the CPU. And the game is asking for many CPU resources. Meanwhile i found out, that the problem was coming from my hardware. Since version 0.1.1.0 i played now much more than 200 hours. Because i have no problems with other games, like Ubisoft titles, i thought, that the problem is the game.











Unity for mac low framrate